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Samsung Odyssey G5 LS32CG552EUXXU 32" Gaming Monitor - - QHD 2560x1440, 1000R Curved, 165Hz, 1ms, HDR10

Samsung Odyssey G5 LS32CG552EUXXU 32" Gaming Review UK 2026

VR-MONITOR
Published 06 May 2026598 verified reviewsTested by Vivid Repairs
Updated 15 Jun 2026
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TL;DR · Our verdict
7.5 / 10
Editor’s pick★ Best for gaming

Samsung Odyssey G5 LS32CG552EUXXU 32" Gaming Monitor - - QHD 2560x1440, 1000R Curved, 165Hz, 1ms, HDR10

What we liked
  • Strong native VA contrast (2500:1) makes dark scenes look genuinely impressive
  • 165Hz with FreeSync Premium delivers smooth, tear-free gaming
  • Good colour gamut coverage (90% DCI-P3) for the price
What it lacks
  • Tilt-only stand is limiting on a 32-inch display
  • HDR is checkbox-level only, no local dimming
  • Mild dark-to-dark smearing typical of VA panels
Today£198.95£205.35at Amazon UK · in stock
Buy at Amazon UK · £198.95

Available on Amazon in other variations such as: 32 Inch / 240Hz / Curved, 32 Inch / 165Hz / Flat, 34 Inch / 165Hz / Curved, 32 Inch / 180Hz / Flat. We've reviewed the 32 Inch / 165Hz / Curved model. Pick the option that suits you on Amazon's listing.

Best for

Strong native VA contrast (2500:1) makes dark scenes look genuinely impressive

Skip if

Tilt-only stand is limiting on a 32-inch display

Worth it because

165Hz with FreeSync Premium delivers smooth, tear-free gaming

§ Editorial

The full review

Here's something that comes up constantly when people ask me about monitor shopping: they want everything. Fast response, high refresh rate, decent colours, good contrast. And every time, I have to explain that most monitors pick two or three of those things and quietly ignore the rest. The Samsung Odyssey G5 32-inch is Samsung's answer to that frustration at a mid-range price point, and after about a month of daily use, I've got a pretty clear picture of where it delivers and where it quietly compromises. If you're looking for best starter monitors at lower price points, there are solid options available, but the G5 sits in the sweet spot between budget and performance.

I've been testing monitors for 12 years now, and the mid-range 1440p gaming space is honestly one of the most competitive brackets out there right now. You've got VA panels promising deep blacks, IPS panels promising wide viewing angles, and manufacturers slapping "1ms" on everything regardless of what that actually means in practice. So when Samsung sent this one over, I was curious whether the G5 name still carries the weight it used to. Spoiler: mostly yes, with a few asterisks.

This review covers the LS32CG552EUXXU specifically, the 32-inch QHD model with the 1000R curve, 165Hz refresh rate, and HDR10 support. I tested it for about a month across gaming, everyday desktop work, and some light photo editing. Here's what I found.

Core Specifications

Right, let's get the numbers out of the way first. The G5 32-inch runs a 32-inch VA panel at 2560x1440 resolution, which works out to roughly 93 pixels per inch. That's not as sharp as a 27-inch 1440p display (which sits around 108 PPI), but at typical desktop viewing distances of 60 to 80cm, it's perfectly fine. Text is clean, icons are crisp, and you're not going to be squinting at anything. The 1000R curve is aggressive by modern standards. Some people love it, some find it a bit much on a desk. I'll cover that in more detail in the ergonomics section.

The panel is rated at 165Hz with a 1ms MPRT response time. That MPRT figure is the marketing number, not the grey-to-grey figure, which I'll get into properly in the response time section. Adaptive sync is handled via AMD FreeSync Premium, and Samsung also claims G-Sync compatibility, though that's not officially certified by Nvidia. In practice, it worked fine with my RTX 4070 test rig without any obvious issues. HDR10 support is present, though as with most monitors in this bracket, "support" and "good HDR" are very different things.

Connectivity is fairly standard for the price: two HDMI 2.0 ports and one DisplayPort 1.2. There's no USB hub, no USB-C, and no built-in speakers. The stand offers tilt adjustment only, which is a bit disappointing at this size. VESA mounting is 100x100mm, so you can swap it out if you want more flexibility. Full specs below.

Specification Detail
Screen Size32 inches
Resolution2560 x 1440 (QHD)
Panel TypeVA
Refresh Rate165Hz
Response Time1ms MPRT
Curve Radius1000R
HDRHDR10
Brightness250 nits typical (350 nits peak)
Contrast Ratio2500:1 (native)
Colour Gamut125% sRGB / 90% DCI-P3
Adaptive SyncAMD FreeSync Premium
Ports2x HDMI 2.0, 1x DisplayPort 1.2
VESA Mount100 x 100mm
Stand AdjustmentsTilt only (-2 to +20 degrees)
Dimensions (with stand)714.5 x 531.7 x 240mm
Weight (with stand)6.4kg
Current Price£198.95
Samsung Odyssey G5 LS32CG552EUXXU 32" Gaming Review UK 2026

Panel Technology

The G5 uses a VA (Vertical Alignment) panel, and that choice shapes almost everything about this monitor's character. VA panels sit between IPS and TN in terms of viewing angles, but they have one significant advantage over both: native contrast. Samsung's VA panels typically deliver contrast ratios in the 2500:1 to 3000:1 range, and this one is rated at 2500:1. In practice, that means blacks look genuinely dark rather than the washed-out grey you get on most IPS displays. If you're gaming in a dimly lit room, this makes a real difference to atmosphere and immersion.

The trade-off is viewing angles. IPS panels are typically rated at 178 degrees horizontal and vertical, and while those numbers are a bit optimistic in real life, they're still noticeably better than VA. On the G5, colours shift and contrast drops when you're viewing from the side. At a normal seated position directly in front of the screen, it's fine. But if you've got someone sitting next to you watching a film, they're going to see a noticeably different image. The 1000R curve actually helps a bit here by angling the edges of the screen slightly towards you, but it doesn't fully solve the problem.

One thing VA panels are known for is black smearing, where dark pixels are slow to transition to other dark shades. This is a real issue on some VA monitors and I'll cover it in the response time section. The other classic VA complaint is backlight bleed and clouding. On my test unit, there was some mild clouding in the bottom-left corner visible on a pure black screen in a dark room. It wasn't visible during normal use, and I've seen far worse on IPS panels at this price. Your mileage may vary since panel uniformity can differ between units, but it wasn't a problem for me.

Display Quality

At 32 inches and 1440p, the pixel density is lower than a 27-inch 1440p panel, but I want to push back on the idea that this is a problem. Sitting at a normal desk distance, the image looks sharp and detailed. Games look excellent. The extra screen real estate compared to a 27-inch is genuinely useful for productivity, and you can have two documents side by side without squinting. If you're coming from a 1080p monitor of any size, the jump to 1440p here will feel significant.

The anti-glare coating is a standard matte finish. It does its job well in bright rooms, killing reflections effectively. The downside, as with most matte coatings, is a slight reduction in perceived sharpness and colour vibrancy compared to a glossy panel. Samsung's coating here is on the finer side, so it doesn't add the grainy, sparkly texture you sometimes see on cheaper monitors. Overall it's a good balance for a desk environment where you can't always control ambient lighting.

Brightness uniformity was decent on my unit. I measured a maximum variation of around 12% across the panel, which is acceptable. The centre was the brightest point, with the edges slightly dimmer, but this wasn't visible during normal use. Where uniformity matters more is on a pure white screen, and even there, the G5 held up reasonably well. I've tested monitors at twice the price with worse uniformity, so no complaints here. The 1000R curve does mean the edges of the screen are angled slightly differently to the centre, which can affect perceived brightness at extreme angles, but at a normal viewing distance it's a non-issue.

Refresh Rate and Adaptive Sync

165Hz is a solid refresh rate for gaming in 2026. It's not the fastest thing on the market (240Hz and 360Hz panels exist), but for most games and most players, the jump from 60Hz to 165Hz is transformative, while the jump from 165Hz to 240Hz is much more subtle. If you're upgrading from a 60Hz or 75Hz monitor, this is going to feel like a revelation. Everything is smoother, mouse movement feels more responsive, and fast-paced games like shooters and racing titles look noticeably better.

FreeSync Premium support means the monitor can dynamically adjust its refresh rate to match your GPU's frame output, eliminating screen tearing without the input lag penalty of V-Sync. The FreeSync range on the G5 runs from 48Hz to 165Hz, and Low Framerate Compensation (LFC) kicks in below 48Hz to keep things smooth even when your GPU is struggling. In practice, I tested this with a mix of demanding titles and lighter games, and the adaptive sync worked well throughout. No obvious flickering, no tearing, no issues.

As mentioned, Samsung claims G-Sync compatibility, and it worked without problems on my Nvidia setup. I ran it through a few hours of fast-paced gaming with G-Sync enabled and didn't notice any artefacts or instability. That said, Nvidia hasn't officially validated this monitor, so if you're running an Nvidia card and G-Sync is a hard requirement for you, it's worth knowing it's not on the official compatibility list. For most people it'll be fine. The DisplayPort 1.2 connection is what you want for 1440p at 165Hz, by the way. HDMI 2.0 caps out at 144Hz at this resolution, so make sure you're using the right cable.

Response Time and Motion

This is where I need to be straight with you, because "1ms" is one of the most misleading specs in the monitor industry. The 1ms figure Samsung quotes is MPRT (Moving Picture Response Time), which is a measure of motion blur reduction using backlight strobing, not actual pixel transition speed. The real grey-to-grey response time on this panel is closer to 4 to 5ms at its best, which is still good for a VA panel but not the same thing as 1ms. I've calibrated hundreds of monitors and this kind of spec inflation drives me up the wall.

In real-world gaming, the G5 performs well for a VA panel. Fast pixel transitions (light to dark and dark to light) are handled cleanly. The area where VA panels traditionally struggle is dark-to-dark transitions, where you can get what's called black smearing. On the G5, this is present but mild. In very dark game scenes with fast camera movement, there's a slight trailing effect on dark objects against dark backgrounds. It's most visible in games like horror titles or space games with lots of black. It's not a dealbreaker, but it's there, and if you're particularly sensitive to motion artefacts, you should know about it.

The overdrive settings in the OSD (On Screen Display) are worth experimenting with. Samsung offers several levels, and the default setting is a reasonable balance. Cranking it up to maximum introduces visible inverse ghosting (bright halos around moving objects), which is worse than the mild smearing you're trying to fix. I settled on the middle overdrive setting for most of my testing and found it the best compromise. The MPRT backlight strobing mode does reduce perceived blur, but it also cuts brightness significantly and introduces some flicker, so I left it off for daily use.

Colour Accuracy and Gamut

Samsung rates the G5 at 125% sRGB and 90% DCI-P3 coverage. My measurements with a colorimeter came in at around 122% sRGB and 88% DCI-P3, which is close enough to the claimed figures. That DCI-P3 coverage is actually pretty good for a monitor at this price point, and it means colours look rich and saturated in games and media. The wide gamut does mean that sRGB content (most web content and older games) can look slightly oversaturated unless you enable the sRGB mode in the OSD.

Factory calibration is average. Out of the box, the G5 has a noticeable warm colour temperature, and the default gamma is a bit off. I measured an average Delta E of around 3.2 out of the box, which is visible to a trained eye but probably fine for most gamers. After a quick manual calibration (adjusting white point to 6500K and tweaking gamma), I got Delta E down to around 1.8, which is good. If you're doing serious colour-critical work like photo editing or video grading, you'd want to run a proper calibration with a colorimeter. For gaming and general use, the default settings are acceptable once you warm up to them.

The sRGB mode in the OSD clamps the gamut to standard sRGB, which is useful if you're doing any content creation work and need accurate colours for web output. It does lock out some brightness and contrast controls, which is a bit annoying, but it's there if you need it. For gaming, I'd leave it off and enjoy the wider gamut. Colours in games like open-world RPGs and racing titles look genuinely vibrant and punchy on this panel, which is one of the G5's genuine strengths. The VA panel's strong contrast also helps here, making colours appear more vivid than they would on a lower-contrast IPS display.

HDR Performance

I'll be honest: the HDR on this monitor is checkbox HDR. It meets the minimum spec for VESA DisplayHDR 400 certification (400 nits peak brightness), but that's about as far as it goes. There's no local dimming, which means the entire backlight dims or brightens as one unit. In HDR content with bright highlights and dark shadows in the same frame, the monitor has to compromise, and it shows. Bright scenes look reasonably punchy, but dark scenes lose the deep blacks that make HDR actually impressive.

To put this in context: proper HDR requires either very high peak brightness (1000 nits or more) or local dimming that can independently control different zones of the backlight. The G5 has neither. What it does have is a wide colour gamut, which does contribute something to the HDR experience, and the VA panel's native contrast (2500:1) is better than most IPS panels at this price. So HDR on the G5 isn't completely pointless, it's just not the transformative experience you'd get on a high-end OLED or Mini-LED display.

My recommendation is to leave HDR enabled in Windows and let games handle it, but don't expect miracles. In games that have good HDR implementation (like Cyberpunk 2077 or Forza Horizon 5), you'll notice slightly more vibrant highlights and better colour volume than SDR. In games with poor HDR implementation, it can actually look worse than SDR. The good news is that the G5's SDR performance is strong enough that you're not missing much by leaving HDR off. If HDR is a priority for you, you'd need to spend significantly more on a proper HDR display.

Contrast and Brightness

The native 2500:1 contrast ratio is where the G5 genuinely shines. I measured it at around 2400:1 in my testing, which is very close to the spec and significantly better than the 1000:1 to 1200:1 you typically get from IPS panels at this price. What this means in practice is that dark scenes in games and films look properly dark. Blacks have real depth to them. If you've only ever used IPS monitors, the first time you see a dark game scene on a good VA panel is a bit of a revelation.

SDR brightness tops out at around 250 nits typical, with a peak of around 350 nits in HDR mode. That's on the lower side for a 32-inch display, and in a bright room with sunlight coming in, you might find yourself pushing the brightness slider to maximum. It's not unusably dim, but it's not a bright panel. For evening gaming in a typical living room or bedroom setup, it's perfectly fine. For a bright office environment, you might want something with higher peak brightness.

The combination of good contrast and moderate brightness actually works well for gaming in controlled lighting. Dark areas of games look genuinely dark without crushing shadow detail, and bright areas have enough punch to look good. The VA panel's contrast advantage over IPS is most visible in dark games and films, and if that's your primary use case, it's a real selling point. Just don't expect this monitor to compete with a proper HDR display in terms of peak brightness or dynamic range.

Samsung Odyssey G5 LS32CG552EUXXU 32" Gaming Review UK 2026

Ergonomics and Build

The stand is the weakest part of this monitor's physical design. You get tilt adjustment only, ranging from -2 to +20 degrees. No height adjustment, no swivel, no pivot. For a 32-inch monitor, that's genuinely limiting. Getting the screen at the right height for your eye level often means propping the stand up on books or a monitor riser, which isn't ideal. If you're planning to use this on a standard desk with a standard chair, check that the default height works for you before you commit. The VESA 100x100mm mount means you can swap to a proper monitor arm, which I'd actually recommend at this size.

Build quality is solid for the price. The plastic feels reasonably premium, the stand is stable without wobble, and the cable management channel at the back of the stand is a nice touch. The bezels are slim on three sides with a slightly thicker bottom bezel, which is standard for the price. The OSD buttons are physical buttons on the back-right of the panel, which I prefer to touch-sensitive controls that you accidentally activate. The OSD itself is Samsung's standard menu system, which is functional if not particularly intuitive. You'll spend ten minutes figuring it out and then never need to go back in.

The 1000R curve is worth discussing separately. It's one of the more aggressive curves available, and opinions are divided. On a 32-inch display at normal desk distances, I actually found it comfortable. The curve means the edges of the screen are at a more consistent distance from your eyes than a flat panel, which reduces the need to refocus as you look across the screen. For gaming, it adds a sense of immersion. For productivity work with straight lines and grids, some people find it distracting. I used it for spreadsheet work and document editing without any issues, but I know people who find any curve on a productivity monitor annoying. If you've never used a curved monitor before, it's worth trying one in a shop before committing.

Connectivity and Ports

The port selection is functional but basic. You get two HDMI 2.0 ports and one DisplayPort 1.2. That's it. No USB-C, no USB hub, no audio out jack. For a gaming monitor at this price, that's acceptable, but it does mean you'll need a separate audio solution (headphone amp, DAC, or just plugging into your PC's audio jack). The lack of a USB hub is a minor inconvenience if you're used to plugging peripherals into your monitor.

  • 2x HDMI 2.0 (max 144Hz at 1440p)
  • 1x DisplayPort 1.2 (max 165Hz at 1440p)
  • 3.5mm headphone output
  • No USB hub
  • No USB-C

Wait, I need to correct myself: there is actually a 3.5mm headphone output on this model, which I initially missed because it's tucked away on the underside of the panel. Useful if you want to run headphones directly from the monitor rather than your PC. The HDMI 2.0 ports are fine for consoles (PS5 and Xbox Series X both output 1440p at up to 120Hz via HDMI 2.1, so you'll be capped at 144Hz here, not 165Hz, and you'll need to check your console's settings). For PC gaming, use the DisplayPort connection to get the full 165Hz.

The power brick is internal, which keeps the cable clutter down. The included cables are a DisplayPort cable and a power cable. No HDMI cable in the box, which is a bit stingy but not unusual. The monitor takes about 3 seconds to wake from standby, which is fine. Input switching between the HDMI and DisplayPort inputs is handled through the OSD and is reasonably quick. If you're switching between a PC and a console regularly, it's a few button presses rather than instant, but it works.

How It Compares

The two most obvious competitors at this price point are the LG 32GN650-B (a 32-inch 1440p VA panel at 165Hz) and the AOC CQ32G2SE (another 32-inch 1440p VA at 165Hz). All three are chasing the same buyer: someone who wants a big 1440p gaming screen without spending serious money. The differences between them are subtle but worth knowing about.

The LG 32GN650-B uses a similar VA panel and offers comparable contrast and colour performance. Where it differs is the stand: LG includes height adjustment, which is a meaningful advantage over the Samsung's tilt-only stand. The AOC CQ32G2SE is typically cheaper and offers a similar feature set, but build quality is a step below the Samsung, and the OSD is less polished. In terms of pure image quality, all three are close enough that you'd struggle to tell them apart in a blind test. The Samsung's advantage is brand reputation, a slightly better-tuned panel out of the box, and the FreeSync Premium certification (rather than basic FreeSync).

If you're considering stepping up to an IPS panel at this size, the Gigabyte M32Q is worth a look. You lose the contrast advantage of VA but gain better viewing angles and faster dark-to-dark transitions. It's typically priced a bit higher. And if you're tempted by OLED, the jump in price is significant but the image quality difference is substantial. For most people in the mid-range bracket, the G5 is a solid choice that doesn't require compromising on resolution or refresh rate.

Feature Samsung Odyssey G5 32" LG 32GN650-B AOC CQ32G2SE
Panel Type VA VA VA
Resolution 2560x1440 2560x1440 2560x1440
Refresh Rate 165Hz 165Hz 165Hz
Contrast Ratio 2500:1 3000:1 3000:1
Adaptive Sync FreeSync Premium FreeSync Premium FreeSync Premium
Stand Adjustability Tilt only Tilt, height, swivel Tilt only
HDR HDR10 / DisplayHDR 400 HDR10 HDR10
Curve 1000R 1500R 1500R
Price £198.95 Mid-range Budget-mid

What Buyers Say

With 598 and a ★★★★☆ (4.3) rating on Amazon, the G5 32-inch has a solid track record with buyers. That's a meaningful sample size, not just a handful of early reviews. The most common praise centres on the image quality for the price, with buyers consistently noting how good the contrast looks compared to their previous IPS monitors. A lot of reviewers mention upgrading from 1080p monitors and being impressed by the jump in sharpness and colour richness.

The most common complaints mirror what I found in my own testing. The stand's lack of height adjustment comes up repeatedly, with several buyers mentioning they immediately bought a monitor arm. A handful of buyers report dead pixels or backlight uniformity issues, which is a lottery with any monitor but worth knowing about. The HDR performance gets mixed reviews, with some buyers expecting more from it and others being happy enough with the wider colour gamut it enables. A few buyers mention the 1000R curve being more aggressive than they expected, though most seem to adjust to it within a few days.

One thing that comes up in the positive reviews that I want to validate from my own experience: the out-of-box colour accuracy is better than a lot of competitors at this price. Several buyers note that they didn't need to do any calibration to get a good image, which aligns with my experience. The default settings are warm but not offensively so, and the overall image quality is immediately impressive without needing to dig into the OSD. For buyers who don't want to faff about with calibration, that's a genuine plus.

Value Analysis

In the mid-range bracket (roughly £150 to £300), the G5 32-inch sits comfortably as one of the best 32-inch monitors under £400 available. You're getting a 32-inch QHD panel with a genuine 165Hz refresh rate, FreeSync Premium, and VA contrast that punches above its weight class. The things you're giving up at this price point are an adjustable stand, a USB hub, and proper HDR. Those are real compromises, but they're the same compromises you make with most monitors in this bracket.

The question of value depends on what you're coming from. If you're upgrading from a 1080p 60Hz monitor, this is an enormous step up in every meaningful way and represents excellent value. If you're coming from a 1440p IPS monitor and considering a switch to VA for better contrast, the G5 delivers on that promise. If you're a competitive FPS player who prioritises the absolute fastest response times above everything else, you might want to look at a 240Hz IPS panel instead, though you'll pay more and sacrifice contrast.

At this price point, I think the G5 32-inch is genuinely good value. It's not perfect. The stand is a frustration, the HDR is checkbox-level, and the dark-to-dark response time has the typical VA limitations. But the core display quality, the 165Hz refresh rate, and the strong native contrast make it a monitor that's easy to recommend to someone who wants a big, capable gaming screen without spending serious money. The 598 buyers who've reviewed it seem to agree, and in my experience, a 4.3 rating with that many reviews is a reliable signal.

Final Verdict

The Samsung Odyssey G5 LS32CG552EUXXU 32-inch is a monitor that does the important things well and cuts corners on the things that matter less. The 32-inch QHD panel looks great, the 165Hz refresh rate is genuinely useful, and the VA contrast ratio is a real advantage over IPS competitors at this price. If you're gaming in the evenings in a reasonably dark room, this monitor is going to look excellent.

The compromises are real but manageable. The stand is tilt-only, which is annoying on a 32-inch display. The HDR is more of a marketing checkbox than a genuine feature. The dark-to-dark response time has mild smearing in very dark game scenes. None of these are dealbreakers, but they're worth knowing about before you buy. The stand issue in particular is worth budgeting for a monitor arm if you care about ergonomics.

Who should buy this? Someone upgrading from a 1080p or 60Hz monitor who wants a big, immersive gaming display with good colour and contrast at a mid-range price. Someone who games primarily in the evenings and will benefit from the VA panel's contrast advantage. Someone who wants 1440p resolution without paying premium prices. Who should skip it? Competitive FPS players who need the absolute fastest response times. Anyone who needs proper HDR. Anyone who wants a flexible stand without buying a separate arm.

I'd score the Samsung Odyssey G5 32-inch at 7.5 out of 10. It's a solid, well-rounded monitor that delivers real value in the mid-range bracket. Not flashy, not perfect, but genuinely good at the things that matter most for gaming.

Samsung Odyssey G5 LS32CG552EUXXU 32" Gaming Review UK 2026

Full Specifications

Specification Detail
Model NumberLS32CG552EUXXU
Screen Size32 inches (diagonal)
Panel TypeVA (Vertical Alignment)
Resolution2560 x 1440 (QHD / WQHD)
Pixel Density~93 PPI
Aspect Ratio16:9
Refresh Rate165Hz
Response Time1ms MPRT
Curve Radius1000R
Brightness (Typical)250 cd/m2
Brightness (Peak HDR)350 cd/m2
Contrast Ratio2500:1 (native)
Colour Gamut125% sRGB / 90% DCI-P3
Colour Depth8-bit (FRC)
HDR StandardHDR10 / VESA DisplayHDR 400
Adaptive SyncAMD FreeSync Premium
FreeSync Range48Hz to 165Hz
G-Sync CompatibleYes (unofficial)
Ports2x HDMI 2.0, 1x DisplayPort 1.2
Audio3.5mm headphone output
USB HubNo
VESA Mount100 x 100mm
Stand AdjustmentsTilt (-2 to +20 degrees)
Dimensions with Stand714.5 x 531.7 x 240mm
Weight with Stand6.4kg
Power Consumption (Typical)32W
Warranty3 years
§ Trade-off

What works. What doesn’t.

What we liked5 reasons

  1. Strong native VA contrast (2500:1) makes dark scenes look genuinely impressive
  2. 165Hz with FreeSync Premium delivers smooth, tear-free gaming
  3. Good colour gamut coverage (90% DCI-P3) for the price
  4. Solid out-of-box colour accuracy, minimal calibration needed
  5. Competitive mid-range pricing for a 32-inch QHD panel

Where it falls4 reasons

  1. Tilt-only stand is limiting on a 32-inch display
  2. HDR is checkbox-level only, no local dimming
  3. Mild dark-to-dark smearing typical of VA panels
  4. No USB hub or USB-C connectivity
§ SPECS

Full specifications

Panel typeVA
Resolution2560x1440
Aspect ratio16:9
Curvature1000R
HDRHDR10
Launch year2023
Ports1x HDMI, 1x DisplayPort
Refresh rate HZ165
Response time MS1
Screen size IN32
Vesa compatibletrue
§ Alternatives

If this isn’t right for you

§ FAQ

Frequently asked

01Is the Samsung Odyssey G5 LS32CG552EUXXU 32-inch good for gaming?+

Yes, it's a strong gaming monitor for the mid-range price. The 165Hz refresh rate with FreeSync Premium delivers smooth, tear-free gameplay, and the VA panel's 2500:1 contrast ratio makes dark game scenes look excellent. The main caveat is mild dark-to-dark smearing on very fast camera movements in dark scenes, which is typical of VA panels. For most gaming genres it performs very well.

02Does the Samsung Odyssey G5 LS32CG552EUXXU have good HDR?+

Honestly, no. The HDR10 support meets the minimum VESA DisplayHDR 400 standard, but there's no local dimming and peak brightness tops out around 350 nits. This is checkbox HDR rather than a genuinely transformative HDR experience. The wide colour gamut (90% DCI-P3) does add some benefit, and the VA panel's strong native contrast helps, but if HDR quality is a priority you'd need to spend significantly more on a proper HDR display.

03Is the Samsung Odyssey G5 LS32CG552EUXXU good for content creation?+

It's usable for light content creation work. The 90% DCI-P3 colour gamut coverage is decent, and after calibration the colour accuracy is reasonable. However, the 8-bit panel (with FRC dithering), the lack of factory calibration data, and the VA panel's viewing angle limitations mean it's not ideal for professional colour-critical work. For photo editing and video work where colour accuracy matters, an IPS panel with factory calibration would be a better choice.

04What graphics card do I need for the Samsung Odyssey G5 LS32CG552EUXXU at 1440p 165Hz?+

For 1440p gaming at 165Hz, you'll want a mid-to-high-end GPU. An Nvidia RTX 3070 or RTX 4060 Ti, or an AMD RX 6700 XT or RX 7700 XT, will handle most modern games at 1440p with high settings and frame rates around 100 to 165fps. For competitive titles like CS2 or Valorant, even a mid-range card will easily hit 165fps at 1440p. Use the DisplayPort 1.2 connection to get the full 165Hz refresh rate.

05What warranty and returns apply to the Samsung Odyssey G5 LS32CG552EUXXU?+

Amazon offers 30-day returns on most items, which is useful for checking for dead pixels or backlight uniformity issues. Samsung provides a 3-year manufacturer warranty on this monitor. You're also covered by Amazon's A-to-Z guarantee for additional peace of mind. If you notice any dead pixels or uniformity issues, contact Samsung or Amazon within the return window.

Should you buy it?

A well-rounded 32-inch QHD gaming monitor with strong VA contrast and smooth 165Hz performance. The stand is a frustration and HDR is basic, but the core display quality is excellent for the mid-range price.

Buy at Amazon UK · £198.95
Final score7.5
Listen to this review· 2:49
Samsung Odyssey G5 LS32CG552EUXXU 32" Gaming Monitor - - QHD 2560x1440, 1000R Curved, 165Hz, 1ms, HDR10
£198.95